	function Item(level,time,price) {		this.level	= level;		this.time	= time;		this.price	= price;	}	var ItemArr = new Array();	var cur;
cur = new Item(1, 0.8, 0);	ItemArr = ItemArr.concat(cur);
cur = new Item(2, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(3, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(4, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(5, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(6, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(7, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(8, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(9, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(10, 0.8, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(11, 1, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(12, 1, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(13, 1, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(14, 1, 1.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(15, 2.5, 3.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(16, 2.5, 3.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(17, 2.5, 3.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(18, 2.5, 3.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(19, 3, 3.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(20, 3, 3.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(21, 4, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(22, 4, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(23, 4, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(24, 4, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(25, 5, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(26, 5, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(27, 7, 6.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(28, 7, 9.54);	ItemArr = ItemArr.concat(cur);
cur = new Item(29, 8, 9.54);	ItemArr = ItemArr.concat(cur);
cur = new Item(30, 8, 9.54);	ItemArr = ItemArr.concat(cur);
cur = new Item(31, 10, 12.4);	ItemArr = ItemArr.concat(cur);
cur = new Item(32, 10, 12.4);	ItemArr = ItemArr.concat(cur);
cur = new Item(33, 11, 12.4);	ItemArr = ItemArr.concat(cur);
cur = new Item(34, 11, 12.4);	ItemArr = ItemArr.concat(cur);
cur = new Item(35, 12, 12.4);	ItemArr = ItemArr.concat(cur);
cur = new Item(36, 14, 19.08);	ItemArr = ItemArr.concat(cur);
cur = new Item(37, 14, 19.08);	ItemArr = ItemArr.concat(cur);
cur = new Item(38, 14, 19.08);	ItemArr = ItemArr.concat(cur);
cur = new Item(39, 16, 19.08);	ItemArr = ItemArr.concat(cur);
cur = new Item(40, 16, 19.08);	ItemArr = ItemArr.concat(cur);
cur = new Item(41, 20, 34.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(42, 20, 34.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(43, 20, 34.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(44, 25, 34.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(45, 25, 34.1);	ItemArr = ItemArr.concat(cur);
cur = new Item(46, 34, 43.9);	ItemArr = ItemArr.concat(cur);
cur = new Item(47, 34, 43.9);	ItemArr = ItemArr.concat(cur);
cur = new Item(48, 40, 43.9);	ItemArr = ItemArr.concat(cur);
cur = new Item(49, 40, 43.9);	ItemArr = ItemArr.concat(cur);
cur = new Item(50, 40, 43.9);	ItemArr = ItemArr.concat(cur);

























function  ForDight(Dight,How)
{
        Dight  =  Math.round  (Dight*Math.pow(10,How))/Math.pow(10,How);
        return  Dight;
}

	function Cacl(form)
	{
		var beginlevel	= form.currentlevel.value;
		var endlevel	= form.desiredlevel.value;
        var currentclass	= form.currentclass.value;
        var current2class	= form.current2class.value;


		if ((beginlevel == "") | (endlevel == "")) {alert("please enter your level");return false;}

		if (beginlevel * 1 > endlevel * 1){alert("please enter your level");return false;}
		if ( endlevel * 1 > 50 ){alert("please enter your level");return false;}


         document.form.level.value = 'Aion PL ' + current2class + ' ' + currentclass + ' ' + beginlevel + '-' + endlevel;
		document.form.error.value = beginlevel - endlevel;
		//document.form.name_type.value = currentclass;










		var price = 0;
		var totaltime = 0;

		for (var i=0;i<ItemArr.length;i++)
		{
			if ((ItemArr[i].level * 1 > beginlevel * 1 )&(ItemArr[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr[i].price;
				totaltime	= totaltime + ItemArr[i].time;
			}

			if (ItemArr[i].level * 1 > endlevel * 1){i=ItemArr.length;}
		}

		

		
		
	
		
		//if ((endlevel - 100)>=5) 
		//{
		//price=Math.round(price*0.97);
		//}
		if (price < 5) { price=5; }
		price=ForDight(price*0.65, 2);
		document.form.pl_price.value = ForDight(price*1,2);
		totaltime=ForDight(totaltime*1, 2);
		//form.days.value	= (totaltime-totaltime%24)/24;
		form.days.value	= totaltime;
		//if (totaltime%24>1) form.days.value++;
        price=Math.round(price*1.0);
		form.price.value = price;
		//totaldays	= (totaltime-totaltime%24)/24;
		totaldays	= totaltime;
		document.form.days_needed.value	= totaldays;
	//if (totaltime%24>1) totaldays++;
	//if (totaltime%24<1) totaldays=1;
	//document.levelingform1.pl_price.value = price;
	//document.levelingform1.days_needed.value = totaldays;
	//document.levelingform1.level.value = 'Aion PL ' + currentclass + '(' + beginlevel + '-' + endlevel + ')';
		
		
		
		
		
		
		
		
	}

