	function Item(level,time,price) {		this.level	= level;		this.time	= time;		this.price	= price;	}	var ItemArr = new Array();	var cur;
cur = new Item(1, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(2, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(3, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(4, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(5, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(6, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(7, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(8, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(9, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(10, 1, 1.2);	ItemArr = ItemArr.concat(cur);
cur = new Item(11, 2, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(12, 2, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(13, 3, 3.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(14, 3, 3.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(15, 3, 3.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(16, 4, 4.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(17, 4, 4.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(18, 4, 4.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(19, 4, 4.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(20, 4, 4.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(21, 5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(22, 5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(23, 5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(24, 5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(25, 7, 7.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(26, 7, 7.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(27, 7, 7.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(28, 7, 7.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(29, 7, 8.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(30, 7, 8.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(31, 8, 8.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(32, 7, 8.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(33, 8, 8.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(34, 8, 9.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(35, 8, 9.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(36, 9, 9.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(37, 9, 9.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(38, 9, 10.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(39, 10, 10.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(40, 10, 10.00);	ItemArr = ItemArr.concat(cur);

















function  ForDight(Dight,How)
{
        Dight  =  Math.round  (Dight*Math.pow(10,How))/Math.pow(10,How);
        return  Dight;
}

	function doCacl(form)
	{
		var beginlevel	= form.currentlevel.value;
		var endlevel	= form.desiredlevel.value;
        var currentclass	= form.currentclass.value;
        var server	= form.server.value;
       

		if ((beginlevel == "") | (endlevel == "")) {alert("please enter your level");return false;}

		if (beginlevel * 1 > endlevel * 1){alert("please enter your level");return false;}
		if ( endlevel * 1 > 40 ){alert("please enter your level");return false;}

if ( endlevel - beginlevel < 10 ){var freeg = '';}
if ( endlevel - beginlevel >= 10 ){var freeg = '+ 3G';}
if ( endlevel - beginlevel >= 20 ){var freeg = '+ 6G';}
if ( endlevel - beginlevel >= 30 ){var freeg = '+ 9G';}
if ( endlevel - beginlevel >= 40 ){var freeg = '+ 12G';}


		
		


		var price = 0;
		var totaltime = 0;

		for (var i=0;i<ItemArr.length;i++)
		{
			if ((ItemArr[i].level * 1 > beginlevel * 1 )&(ItemArr[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr[i].price;
				totaltime	= totaltime + ItemArr[i].time;
			}

			if (ItemArr[i].level * 1 > endlevel * 1){i=ItemArr.length;}
		}
		
totaltime	= totaltime + 24;
		
		//if ((endlevel - 100)>=5) 
		//{
		//price=Math.round(price*0.97);
		//}
		if (price < 5) { price=5; }
		price=ForDight(price*1.00, 2);
		form.days.value	= (totaltime-totaltime%24)/24;
		if (totaltime%24>1) form.days.value++;
        price=Math.round(price*1.0);
		form.price.value = price;
		totaldays	= (totaltime-totaltime%24)/24;
	if (totaltime%24>1) totaldays++;
	if (totaltime%24<1) totaldays=1;

	document.levelingform1.pl_price.value = price;
	document.levelingform1.days_needed.value = totaldays;
	document.levelingform1.level.value = currentclass + '-' + server + '(' + beginlevel + '-' + endlevel + ')' + freeg;
		
		
		
		
		
		
		
		
	}
