Over the last month, players have been battling to prove that their pen is mightier than the longsword by writing short stories based on either the Zamorak or Saradomin campaigns for our Armies of...
In this, our latest story competition, we want to hear tales of endeavour inspired by one of the two, great single-player campaigns in Armies of Gielinor: “Zamorak Returns†and “Sa...
We have made several changes to FunOrb, the new gami...
As many of you know, since the opening of PvP Worlds, ‘76k’ing has become a very common practice. We’ve never been happy about this as we believe it spoils the game experience for ...
Recent additions to the RuneScape engine have allowed us to make some improvements to the game’s animations. As you can see by the heading, this release is called Animation Pack 1, as this wil...
Andrew’s Live Q&A session will be held earlier than previously scheduled, starting at 4pm (BST/official forum time) on Thursday 3rd September. Further details of the live session will be a...
In last week's Image of the Future newspost, we revealed our secret plan for RuneScape: a complete graphical rework. We were ...
Over the past year, we've been keeping a rather large secret. We have been working on a complete graphical rework of RuneScape...
Increasingly concerned by Morytania mischief makers and invaders from the Wilderness, King Roald has a burning desire to increase homeland security. This has taken the form of a b...
Agility has long helped adventurers excel in other skills in subtle ways – e.g. letting them run for longer while crafting runes or letting them take shortcuts to get to resources faster. Today...
Today’s update sees a rework to the very earliest portions of the game, plus a new feature called the objective system, which can be accessed via the new tab on the side interface (the signpost...
You'll find that clicking on a player's forum avatar image will take you to that player's Adventurer's Log – a new website feature where you can check all sorts of interesting facts about your...